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AFJ CODE OF CONDUCT

Since our beginning, the Allied Fighter Jocks have earned the respect and reputation of being a feared, yet honorable squadron. The overall image of a squadron is the reflection of each and every member of its ranks; therefore,all members must realize that the behavior of a single teammate affects the image of the entire group. To minimize any complications, and to clarify any confusion, we have written a Code of Conduct (COC)

This is the Code of Conduct that the leadership of the AFJ expects every member to adhear.

1. CHEATING: The AFJ does NOT cheat under any circumstance. Any proved accusation of cheating of an AFJ member will result in the expulsion of the squadron from a league, and will cause undue, irreparable damage to the squadron reputation.

2. CONDUCT: The AFJ will use a gentlemanly behavior in public forums and lobbies. No insults, cursing or bad-mouthing will be allowed. Discussions in lobbies and forums can often be heated. Ensure that the behavior you display as a Fighter Jock is in keeping with the high standards of conduct upheld by the AFJ.

2a. In addition to lobbies and forums, behavior in games, whether they are for fun, or league competitions, will be held to the highest standard of squadron etiquette. Do not complain about the settings and or rules of any game you join. The host of the game has the right to choose any settings and rules for his/her game. If you do not like them, leave the game and join another, or host your own. When playing a game hosted by another person show respect to the host and strictly follow the game's rules. Be polite! Acknowledge a pilots S! (salute) with a salute. If you are complimented with something similar to GK (good kill), respond in any pleasant manner you wish, such as a simple TY(thank you). If you get shot down, show respect by saluting or complimenting. If you see something in a game that bugs you, do not make any accusations or insinuations in public. Just say GG (good game), leave the game, and communicate with your squadron or wing leader on what happened.

3. TEAMMATES: a Fighter Jock sticks up for his comrades. Always defend your comrade if you see him being attacked or provoked by others, no matter the situation, keeping section #2 in mind. Everyone is innocent until proven guilty. If your comrade did something wrong, the AFJ leaders will decide on a course of action. Until then, he is your comrade and should be defended. Next time, you may be the one in need of backup.

4. SECURITY: Keep squadron internal business inside the squadron. Never take our problems or discussions outside of the squadron. If you have a problem with any of your comrades try to solve it with him. If you can't reach an understanding, take the problem to your wing leader or to the squadron officers, but never vent outside our ranks.

5. COMMITMENT: The AFJ is a virtual online community, but we like to think of ourselves as a bit of a family. A brotherhood, if you will. It is understood that everyone has work, family, and all the other affairs that keep us busy. All the AFJ asks is that you try to spend some time online with your AFJ family too; at least on a weekly basis. No one is required to be online for any amount of time, but the only way to keep an online community alive is to show up. If you think you will have to stay away for some reason, please let your wing leader or the squadron high officers know. If you can’t fly with us please stay in contact with us, we just want to know that you haven’t fallen off the earth.

6. GAMING: The AFJ isn't dedicated exclusively to one single game. It was created to fly Janes WW2 Fighters, but presently it has members in IL-2, and may expand to other games in the future. It is required to have the latest game patch for the games you are participating in. Every game made has some type of flaw or many flaws, so it is asked to please refrain from being overly critical of the games the AFJ is currently playing. Try to focus on the good points of a game, versus the negatives. It is hard for some comrades to enjoy a game when they hear constant negative comments about it over comms.

7. PROBATION: The AFJ is not an exclusive or a closed online community; however, every new recruit who joins the AFJ will undergo a probation period of one month. During this time, he or she will be evaluated, not only for flying skill, but also for character, behavior and teamwork with the other members of the squad. At the end of this period the recruit will either continue as a full fledged AFJ, or be asked to change their shortcomings, or leave.

8. COMMUNICATION: The success of the AFJ relies heavily on the communication between everyone in the squadron ranks both in the sky and on the ground. Team Speak, the online voice chat program is mandatory for membership. Without voice communications, we cannot operate effectively as a team. The AFJ has also provided a forum in which to discuss any and all team and game related issues, as well as have some fun. Since this is the easiest, most efficient way to put out information that affects all squad members, it is strongly encouraged that all members make a forum account and read the issues and questions that are posted.

9. GOOD SPIRITS: It is MANDATORY that all pilots have a sense of humor! It doesn’t necessarily have to be good either, since most of us can’t tell a joke to save our lives. We joke around a lot on Team Speak, and generally have a good time. The main point of the existence of the AFJ is to get together with friends and have a fun time flying.

This is the code of conduct of the Allied Fighter Jocks.
The violation of any of our rules will be scrutinized by the Commanding and Executive Officer of the Squadron, and a decision will be made regarding the outcome. The member will have the right to defend his actions or against accusations; however, once a decision is made it will be final, with no right to appeal.

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